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Cheat??
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ZoRoXo
didn't throw its grenade far enough


Posts: 321

PostPosted: Mon Jan 18, 2010 1:08 pm    Post subject: Reply with quote

WizardExt wrote:
t removes the whole advantage of picking a teamskin for a map. Also, with players being the only thing in color must be of huge advantage. Makes it much easier to spot.


the whole advantage with teamskins is retarded in the first place. if someone asked me to switch skins to example yellow or green on a map where blue was hard to spot, I wouldn't mind at all. Not much fun when you have trouble seeing the opponent, especially if you don't know the map very well.


and obviously it's going to be shit like this going on when not everyone is forced to use the same aq2 client
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Vitinho
blew itself up


Posts: 352

PostPosted: Mon Jan 18, 2010 8:14 pm    Post subject: Reply with quote

ZoRoXo wrote:


the whole advantage with teamskins is retarded in the first place. if someone asked me to switch skins to example yellow or green on a map where blue was hard to spot, I wouldn't mind at all. Not much fun when you have trouble seeing the opponent, especially if you don't know the map very well.


and obviously it's going to be shit like this going on when not everyone is forced to use the same aq2 client



U guys really need to go play COD4 to see the difficult seeing the opponent, no bright skins, if u dont find the enemy u take a shot (.)

^^
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ZoRoXo
didn't throw its grenade far enough


Posts: 321

PostPosted: Mon Jan 18, 2010 11:16 pm    Post subject: Reply with quote

Vitinho wrote:
ZoRoXo wrote:


the whole advantage with teamskins is retarded in the first place. if someone asked me to switch skins to example yellow or green on a map where blue was hard to spot, I wouldn't mind at all. Not much fun when you have trouble seeing the opponent, especially if you don't know the map very well.


and obviously it's going to be shit like this going on when not everyone is forced to use the same aq2 client



U guys really need to go play COD4 to see the difficult seeing the opponent, no bright skins, if u dont find the enemy u take a shot (.)

^^


I have, and it didn't seem hard to me. Once you learn the maps you will know the usual camp spots, spam places, hax trough places etc, so you will be prepared for it. You also have a radar on COD4, and not everyone uses the perk that will disable them on enemy radar.
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RewinD
hit the ground hard, real hard


Posts: 91

PostPosted: Tue Jan 19, 2010 9:17 pm    Post subject: Reply with quote

I think that stuff i cheat, much easier to spot enemies. Gives em a huge advantage.
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Vitinho
blew itself up


Posts: 352

PostPosted: Wed Jan 20, 2010 8:14 pm    Post subject: Reply with quote

Agree Zoroxo but still, cod4 is very much hard to find enemys than in aq2.. my maps are with almost no color and i have bright skins Very Happy
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pattimarka
plummets to its death


Posts: 71

PostPosted: Mon Jan 25, 2010 9:43 am    Post subject: Reply with quote

ok "He's a nice guy" and referring to jambalaya? XDDDDDDDDDDDDD
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Pe0n
was flattened


Posts: 137

PostPosted: Tue Feb 02, 2010 3:51 am    Post subject: Reply with quote

hahahaha
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minchiano
plummets to its death


Posts: 447

PostPosted: Tue Feb 02, 2010 8:09 pm    Post subject: Reply with quote

Ralle wrote:
The problem as i see it is that some of the Quake 2 clients give some powerfull commands that in some situations will be an advantage when playing. Most people allready know the cl_coloredlightmaps command which is a 'light' version of the feature in Q2PRO where the map becomes totally greyed out. One could also argue that the cl_coloredlightmaps command is also to some extent cheat since you can also grey colors out on a map which will in return make the enemy easier to spot.

The question is wheter an advantage gained through a perfectly valid command in our quake 2 clients is to be considered cheats or not, and if so what to do about it. A cl_maxfps value of 100 is also possible within the clients themselves, but it is the servers that restricts this setting to 3 or 5, since a value over this is also considered an unfair advantage on certain maps. Q2PRO has a command that will basically make your map fullbright (not mentioning it here), giving the Q2PRO user a advantage (bigger than this grey feature if u ask me), which other clients are restricted by through cl_maxfps limit of 3.

Maybe the serveradmins should consider making restrictions to certain of the new commands, unless they are of the opinion that what is possible with an quake 2 client is never regarded a cheat or unfair advantage.



Good, informative post all in all. N1 Ralle.

I agree with you regarding the admins, though it'll sadly never see the light of day. Most of those that can make a difference wont and the few that do gets ignored, flamed or worse.

About the setting cl_coloredlightmaps I can safely say I know jack shit about. GL_coloredlightmaps on the other hand is in APRQ2 since 1.20 or even earlier and I've been using that command for the past 3 years or so. Makes it easier on my old eyes is all. If by some legislation in the supreme court of United Admins of Quake2 it'd be deemed a cheat I'd gladly remove it. No big deal really.

But to get back to the first post...

jambalaya uses a setting/tweak/command that's in most, if not all used clients these days which means anyone can do it.

Admins react if you feel it's necessary.


To me it still don't feel like a cheat, setting or not. If you can't see a big-assed male all painted in red, blue, yellow or green... I mean, come the fuck ON?!
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nufan
brains are on the wall


Posts: 621

PostPosted: Wed Feb 10, 2010 1:56 pm    Post subject: Reply with quote

I really cant belive people are even trying to tweek and get advantages..
So fucking boring.
Learn to aim, hear and see.
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