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* ACTION QUAKE II LEVEL INFORMATION *
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TITLE       : graubau.bsp  
AUTHOR      : iLPoNaToR                 
DATE        : 10-18-2025 (17th of october for lads in eu)
CONTACT     : DM me on aq2world forums or find me on the same discord
              group, I go by the nickname "iLPo". Im _rarely_ online.
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Herzlich willkommen zu Grau Bau!
"Grau Bau" is German for "gray construction", which pretty much sums
this map up, a big block of brutal concrete redirecting river flow and
maybe generating some energy while doing it.

Packed with trick jumps. Some are obvious, some not so much. Suitable
for DM/TDM/TP with any weapon you desire. Have fun!

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[ Spawns ]
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DM Spawns   : 10

Weapons     : 2x M4, MP5, Shotgun
              3x Handcannon, SSG, Pistol
              At least 2 ammo packs per weapon
              3x Grenades

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[ Performance / Notes ]
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r_speeds average around 300–600  
Can spike between 1200–1500 in corners

AQ2world banner works as a ladder. Curves works as a jumpup and ramp.
Small gap near the garage doors is not a bug, it's a tribute to cloud 
and its "cloud peak" gimmick, just on a larger scale. 

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[ Build Info ]
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QBSP 1.3    -   1 s
QVIS 1.73   -  113 s
ArghRad 3.0 -  52 s

Originally compiled with ArghRad 2.0 and it took almost 2 minutes.
ArghRad.exe -threads 4 -bounce 8 -extra -choplight 24

Platform:
  Intel Core i5-10400F (2.9–4.3 GHz, 6 cores / 12 threads, 12 MB)
  NVIDIA GeForce RTX 3060 (12 GB GDDR6)

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[ Diary ]
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In all fairness I would say it took few weeks to do this map. Sometimes
I only worked for one hour, and some days i spent the whole day. When I
started, I had no idea what I was doing. I just began experimenting with
curves and lights and ended up with a big ass canal, and eventually a
bunker like complex that kinda reminded me of something germans would
have built in the 40's.

I didn't go crazy with detailing. Modern maps are all shiny and
ultra polished nowadays, which is nice and all, but i kinda miss the
good old cloud / airport / urban / riot era. Brutalist architecture
speaks to my soul anyway. Thought about adding more textures, but nah..
..This look kinda grew on me. Concrete supremacy! 

Even though everyone these days runs around with M4s and SSGs, you can
still play with akimbos or the handcannon (or even a shotgun and mp5).
Just learn the major jumps and move fast i guess.

Tested with AprQ2, (aqtion) and Q2Pro clients. Had some lag on AprQ2, 
but setting "cl_maxfps 90" smoothed things out nicely.

Custom skybox made by me in paint.net. Not entirely happy with it, but
it took way too long so it stays. Not doing that again. Jesus Christ.

Im happy with the result. Hope you enjoy it too. It's also kinda fun 
just to jump around alone. ;)

 - iLPo

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[ Files ]
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/maps/
  graubau.bsp
/mapdocs/
    graubau.txt
/env/
  blunite_*
  bk/dn/ft/lf/rt/up
  .png 

/textures/
  /graubau/
    concrete01.wal
    concrete02.wal
    concrete03.wal
    garagedoor.wav
    garagedoor2.wav
    ground.wal
    m_aq2world.wal
    poster.wal
    poster2.wal
    sky.wal
    vent.wal
    wall_door.wal
    wall_vent1.wal
    wall_vent2.wal
    water.wal
    water_flow.wal
    window_01.wal
    window_02.wal
    window_03.wal

    concrete1.jpg
    concrete2.jpg
    concrete3.jpg
    garagedoor.jpg
    garagedoor2.jpg
    m_aq2world.jpg
    vent.jpg
    wall_door.jpg
    wall_vent1.jpg
    wall_vent2.jpg
    window_01.jpg
    window_02.jpg
    window_03.jpg
  /common/
    clip.wal
    origin.wal
    trigger.wal
    0_hint.wal

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Concrete* .wal from /arctic/ and AQ2World banner from /matto/.
Water textures are standard AQ2 textures, garagedoor.wal by pauhi 
and pretty much rest are free for you to use. Use them or dont. 
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